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Palette Generator

Build a harmonious color palette you can use anywhere in Blender (Vertex Paint, Texture Paint, the color picker…).

Found in the 3D View → sidebar (N) → GhostMatter tab → Colors panel.

How it works

A palette is a grid of swatches: a middle row of colors, with optional lighter rows above and darker rows below.

You build the middle row from either a base color or an image, then press Generate Palette.

Color Base

Pick a Base Color and the palette is built around it.

  • Harmony — how the colors are spread around the color wheel (Analogous, Complementary, Triad…).
  • Spread — how far the colors range from light to dark.
  • Hue Span — how much the hue shifts across the row.

From Image

Pick an image and the palette is taken from its colors — great to match an existing artwork or reference.

  • Mix — Vivid / Muted / Light / Dark — add more of that kind of color to the palette. Leave them all off for the main colors; turn on Vivid to bring in bright accents, Dark for shadows, etc.
  • Hue Variety — push it up to get a wider range of different colors (a full rainbow, including small but striking accents). Keep it low to stay close to the most present colors.
  • Min Value — hides colors that are too dark. Raise it to drop shadow colors, lower it to keep them.

Rows

  • Columns — number of colors in the row.
  • Top Rows / Bottom Rows — add lighter rows above and darker rows below.
  • Top Rows / Bottom Rows sections — fine-tune the hue, saturation and brightness of those lighter and darker rows.

Tip

You can edit any swatch by hand. Your middle-row edits are kept when you tweak the top/bottom rows. After hand-editing a middle color, press the small 🔄 button (next to Top/Bottom Rows) to refresh the lighter/darker rows from it.

Overlay

Blend a single Overlay color over the whole palette to unify it toward one tint. Set the Factor to 0 to turn it off.

Random palettes

Quickly explore smaller color combinations picked from your palette.

  • Palettes — how many to create.
  • Colors — colors per palette.
  • 🔄 — generate them. Each one comes out balanced (a bright accent, a neutral base, and a good light-to-dark range).

For each palette:

  • the shield / fake-user toggle keeps it when you regenerate (otherwise it gets replaced),
  • the deletes it.

The Clear button removes all the palettes you haven't kept.