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Random Timer

What's it for ?

Outputs a value that changes at random time intervals — a stepped, unpredictable signal driven by the scene time. Use it to trigger or randomize any animatable input (visibility, seeds, switches…) on irregular beats.

Parameters

Inputs

  • Frequence — how fast the signal evolves over time (the rate of the random changes): higher = quicker, more frequent changes.
  • Intermittence — a 0 → 1 factor shaping how often the output pulses on versus stays quiet (the density of the random beats): low = rare, sparse triggers; high = frequent triggers.

Outputs

  • random — the resulting time-varying random signal, ready to drive any animatable input.

Example

random_timer_02.gif