Random Timer

What's it for ?
Outputs a value that changes at random time intervals — a stepped, unpredictable signal driven by the scene time. Use it to trigger or randomize any animatable input (visibility, seeds, switches…) on irregular beats.
Parameters
Inputs
- Frequence — how fast the signal evolves over time (the rate of the random changes): higher = quicker, more frequent changes.
- Intermittence — a 0 → 1 factor shaping how often the output pulses on versus stays quiet (the density of the random beats): low = rare, sparse triggers; high = frequent triggers.
Outputs
- random — the resulting time-varying random signal, ready to drive any animatable input.
Example
