Ghost Matter UI
GhostTrees are edited in a dedicated node editor.
This tree makes it possible to generate a complex classical material.
This generated meterial is pointed to in the Output Node of the GhostTree.
Some nodes fonctionnalies are in the 3D view N-Panel

Node Editor
Create new GhostTree , a material output and setup your tree:

Visualization:

Nodes
Smarts Masks

Classic nodes
Classic nodes have same behaviour as in the shader editor

3D View
Assets Browser
